- Tranquillity now uses AppHub Particle3D sample demos (Explosions, Smoke Plume and Ring of Fire)
- Fixed an issue in ParticleManager that caused garbage generation
- Added three default affectors (Decelerate, Fadeout and Shrink)
- RandomHelper class is now part of the system (rather than the demo)
- Refactoring and reworking of the code
- A few minor bug fixes